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Diddy Kong Racing cover art

DecompilationPlays instantly

Diddy Kong Racing

Rare · 1997 · N64 · Kart racing

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About

The DavidSM64 decompilation and its SDL2 PC port, built to WebAssembly, with every retail texture and sound regenerated. No ROM needed.

Diddy Kong Racing is set on Timber's Island and revolves around Diddy Kong and his friends' attempt to defeat the intergalactic antagonist, a wizarding pig named Wizpig, through winning a series of races. The player can take control of any of the featured characters throughout the game. Diddy Kong Racing features five worlds with four racetracks each, and the ability to drive a car, hovercraft, or pilot an aeroplane.

Description from IGDB.

How it runs

Project
dkrDecompilation. The original binary turned back into source code, function by function.By DavidSM64 and Bruceleeto
Port
andrewnakas.github.ioBy Andrew Nakas · WebAssemblyOnline since Sep 26, 2026
Controls
Arrows or WASD steer, X/C for A/B, Z for items, Space/Shift for hop, Q for L, Enter starts
Plays with
Keyboard, gamepad and touch. Saves in your browser.
You need
Nothing to bring: the port loads everything it needs.
Original
Rare, 1997, N64

Other ways to play

  • akratch.github.io

    By akratch · Online since Jul 25, 2026

    Play

    DecompilationBring your files

    A WebGPU build of Diddy Kong Racing's community decompilation, running the N64 kart racer entirely in the tab. Bring your own ROM; EEPROM saves back up to a file.

Screenshots

  • Diddy Kong Racing, screenshot 1 of 3
  • Diddy Kong Racing, screenshot 2 of 3
  • Diddy Kong Racing, screenshot 3 of 3

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